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FloorStudio

No more copying tiles one by one

Pick a face, pick a pattern. 13 layouts, real physical grout, every board clipped to walls, holes and columns, plus the take-off and a CSV.

  • 13 patterns
  • SketchUp 2021-2026
  • CSV take-off
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SketchUp 2021 · SketchUp 2022 · SketchUp 2023 · SketchUp 2024 · SketchUp 2025 · SketchUp 2026 · v3.2.1-stability.1

The same job, twice.

Drag me

With the plugin

45 sec

Pick a face, pick a pattern, commit

By hand

45 min

Drawing, array-copying and trimming a floor by hand

Drag me
  1. 01

    Cut to the Room

    Every board is trimmed to the real outline: walls, stairwells, shafts, columns. Nothing hangs past the edge, nothing crosses a hole.

  2. 02

    Grout Is a Real Dimension

    Grout X and Grout Y are physical distances you type, not a scale trick. Change one and the whole floor lays itself out again.

  3. 03

    Counted, Then Exported

    Full pieces, cut pieces, grout area, waste allowance, box count: measured while the floor is built, out as CSV in one click.

How much time could this save you?

flooring per project

Estimate based on a typical workflow. Your mileage will vary - usually upward.

Saved every month

0,0hours

Saved every year

0 hours

 

0 work days

You just found 92 hours of your life.

Not on sale yet

The technical bit

For the people who read the manual first.

Works with
SketchUp 2021 · SketchUp 2022 · SketchUp 2023 · SketchUp 2024 · SketchUp 2025 · SketchUp 2026
Version
v3.2.1-stability.1
Interface languages
tr
  • 13 built-in patterns - Wood Straight, Stack Bond, Running Bond 1/2, 1/3 and 1/4, Diamond 45 degrees, Hexagon, Herringbone single, double and triple, Chevron, Basket Weave 2x2 and Ladder - with a live preview that refreshes 750 ms after your last change, or stays off if you prefer.
  • Grout X and Grout Y are entered independently as real physical dimensions and stay physical, next to board length, width, thickness, rotation and fit-to-area.
  • A pure-2D Ruby clipping core sorts every tile into inside, outside or actually cut, so SketchUp's intersect_with boolean only runs on pieces that truly cross a boundary: 60-100x fewer add_line calls and 3-4x fewer booleans on complex polygon rooms in v3.2.1.
  • Boards are clipped to the real room outline and to interior holes - stairwells, shafts, columns - and the classifier is verified against a brute-force reference over 4 room geometries with 4,000 random tiles each.
  • Optional true bevel on the top edges with adjustable bevel width and segment count, falling back to PushPull on hosts where Group#manifold? is not available.
  • Seeded randomisation of length, width, height, colour tone from a 32-variant reusable palette and a 0/180 degree wood-grain flip, plus material mode, a specific material, a random-material name filter and material on the side faces.
  • UV engine with real UV placement: texture aligned to each board's long axis, random per-piece texture origin, random texture scale, base UV scale % and scale range %.
  • Quantity take-off reports net room area, tile area, grout area, full/cut/total piece counts, waste allowance %, suggested tile count and box count, grouping similar pieces by size tolerance - exported as semicolon-separated UTF-8 BOM CSV.
  • Guard rails you can see: confirmation above 20,000 tiles, hard stop at 100,000, a 120,000 pattern-polygon ceiling, 1,800 tiles in preview and a 1 mm minimum board; a single failing tile is skipped and reported instead of aborting the run.
  • Self Test and Diagnostics windows report the detected SketchUp profile and Ruby version (2.7 / 3.1 / 3.2), check 10 host APIs by name, and show preview lock, tile limits, clipping-core self check and skipped-tile count; 83 automated tests run green.

Still being built

Shipped, and what is next.

Shipped

  • 13 patterns with independent physical Grout X / Grout Y, thickness, rotation and fit-to-area
  • Clipping core rewritten in v3.2.1: 60-100x fewer add_line calls, 3-4x fewer booleans on complex polygon rooms, verified against a brute-force reference
  • True clipping to room outlines and interior holes - stairwells, shafts, columns - with optional bevelled top edges
  • UV engine and randomisation: long-axis texture alignment, random origin and scale per piece, 32-variant colour palette, seeded
  • Take-off with waste %, box count and CSV export, plus Self Test and Diagnostics; 83 automated tests green on SketchUp 2021-2026

Next

  • PDF cut sheet next to the CSV take-off (v3.2.2)
  • Full English interface from a dictionary, alongside the current Turkish
  • Manual test pass completed across all six SketchUp versions, 2021 to 2026

Before you ask

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